This may be an unpopular opinion but I believe RAGE (capitalised for effect) has been nerfed a little too harshly.
While I do think that the original 1 ap, 2-3 turn duration Rage was too strong I think that 2 ap for a 1 turn duration skill isn't worth anyone's time, especially in a skill school with a tonne of gap closers.

I was thinking maybe instead of 2 ap and 1 turn duration it could be 2 ap and 2-3 turn duration, 0 ap and 1 turn duration or just be 1 ap and 2-3 turn duration however after the effect ends there could be a fatigued effect lowering start and turn ap by -1/-2 for a few turns. I realise I haven't really thought it through too much but it doesn't seem like a skill worth taking at the minute even with warlord (and what would a Berserker want with strategy anyway).

What do you guys think? I am definitely open to whatever people think and how they use RAGE