I had read some messages that complained that Skin Graft was overpowered, but after trying it for myself I would say that it isn't that good.
Skin Graft resets all cooldowns for 0 AP, removes all your physical and magical armor and cures most status effects. However it can only be used once per combat.
The fact that it's only usable once per combat makes its utility very limited. It's also weird that it's the only ability with that mechanic; if a limit on usage was desired, it should have just been a source ability.
To begin with it could be argued that, if I have enough memory, cooldowns are not a problem, so the ability is not as powerful as it might seem. Dropping all armor is also a significant drawback that already offsets it enough to pay for whatever advantage resetting cooldowns brings.
I think making it unlimited but with higher drawbacks, like a higher AP cost of 3 and a long cooldown, would be a better balanced option.
Last edited by RandomTobias; 16/04/17 06:52 PM.