Originally Posted by error3
I really liked the old option of debuffing enemies with Rage too. It made the ability much more flexible, and made it useful for mages too.

Agree. Flexible skills which have alternative usage that is fun.
However, I see Rage rather a self buff or enemy target debuff. Definitely not ally buff.
When you allow ally buff that turns warrior school into a cleric-caster. This game already has 7 SEVEN school of casters/buffers. It would be great to keep at least one as a self sufficient warrior. Warrior attacks, or disrupt attacks of enemies. For buffing allies there are others.

Also consider Rage as state of mind activated by external circumstances. Pain or stress. Therefore full activation of Rage on button is artificial.
Rather make it a slight debuff for 3 rounds, which has a high chance on HP loss turn owner into a fight machine. For this functionality, the stance DOS1 mechanic would work great.

Last edited by gGeo; 16/04/17 05:25 PM.