Originally Posted by zamp
How about penalizing bashing things open by adding a *dazed* debuff that reduces your AP and/or initiative?
Whenever you try to bash something open there'll be a slight chance for it or it gets applied every time. Bash more = higher penalty.
That debuff could also only tick down in combat so you couldn't just wait it out.


You won't bash during a combat, so you don't care for AP at all.

Bashing stuff open is already painful and annoying. Giving a daze effect you could aswell just make everything unbashable.