I was thinking "gee, the game creates too many surfaces which are huge and obnoxious", and came up with this idea:

Surgical Spellcaster -
Decrease the radius of all AoE's and surfaces created by your spells by 75%, but increase their potency by 75%. Surfaces which would be smaller than 0.5m in radius are rounded down to 0 m (no surface created)

EDIT: Decrease the radius of all AoE's and surfaces created by your spells by 75%, but increase the potency of all AoE/surface creation spells by 75%. Surfaces which would be smaller than 0.5m in radius are rounded down to 0 m (no surface created)


The idea behind this Talent is to drastically increase the power of your spells, but shrink their effect to make them basically single-target spells. You won't be making any AoEs or spreading surfaces with a radius this small.

Thoughts? Too powerful? Should the power increase only apply to spells which are AoE or create surfaces? That's probably best, actually. Okay, idea revised.