I think we agree, using Bolt against enemies is unreliable crap.
But using it against the ground isn't much better, you said yourself 2 AP is a bit much, considering we have so many alternatives.
IMO, the best use of a Dimensional Bolt skillbook as it exists is selling it to a vendor.

The ability has scaling damage, clearly Larian wants its use as an enemy targeting ability. I'm just saying it needs a bit of a buff to realize that use-case.

I love the idea of Glass Cannon, but whenever I've tried it I find it underwhelming. The AI is smart enough now to go out of their way to CC and target Glass Cannons. You've gotta have a non-GC character with initiative right before them ready to remove the CC or you'll lose more actions than the extra AP nets you.
As a Summoner it was even worse. A lot of times I didn't have anywhere good to spend the extra AP (after the 2 per-turn for totem). If you've put a lot of points into Summoner your basic attacks and abilities are weaker than classes with other Skill passives, so the extra AP doesn't necessarily have as much punch on a Summoner. Using a bow on this character can help a lot. Special arrows give lots of options and the Dodge from Finesse can help you entirely avoid hits that would CC you (not to mention much better damage than Wands).
Be sure to go Elf, as the buff from Flesh Sacrifice increases max AP, so the GC character earns 7 per turn! GC synergizes well with Adrenaline Rush too, the drawback is ignored for GC characters due to the Max AP increase.

Last edited by error3; 21/04/17 03:25 AM.