I've been playing pillars of eternity as a substitute recently and i am having alot of fun with the custom formations.
I have 3 (at least 1 original) ideas of implementation

1. Allow us a turn to move our characters at the cost of initiative. The current AP per movement cost i have in mind is 1 initiative per 3m, since having it linked with movespeed would be WAY too abusable. I feel this one is the most compatible with multiplayer but have no idea how abusable it could be.

2. A simple the characters walk in this formation all the time kind of thing. To expand i mean we create formations through either a grid or setting distances between each character at all times. This way the characters don't move when the battle starts preventing the gltiches on the terrain freezing characters

3. Allow us to give up our next turn in order to move our character. To expand we'll be able to use 2 turns at once BUT in exchange on the first turn you can't use items/spells/attack being only a positioning turn.


Rogues are the best