Im going to refrain from answering that fallacious drivel here. My first reply to it already answered all those things and that second repeat of same fallacies and nonsense doesnt change anything.

The OP had some good ideas on how to rebelance skills and attributes, although i would add a few more details for specific skills and stuff. But its all a moot point anyway. Until devs decide to change these systems in some bigger way.


Originally Posted by Kelsier
Keep in mind, Hiver, that I never insinuated the devs aren't doing enough already. In my posts, I focused on the visible aspect of their work - do the regular posters here really get to know (and perhaps just as importantly, experience) the value of their contributions?


I never said you did, did I?

I was talking about it in a more general way.