So you don't understand, that the item attributes are randomized? Only exception are uniques.

It's an issue I addressed long time ago, that item attributes are too randomized. If you find some rare item it often turns out to be disappointing just because the benefits offer no use at all in their composition. Fin-weapons should not possibly offer str or int, it makes just no sense.

But I guess it is true, that two handed weapons should yield better benefits than single hand items.