In DOS1 we had 5 steps for skill tree, with increasing costs: 1 - 2 - 3 - 4 - 5, so getting to the final Tier would have cost you 15 points in total. Every Tier limited how many skills from each Tier you could learn, I think there were 3 Tiers, not sure. (On higher level you got more skills points per level, which does not seem to be the case here.)

In DOS2 there are 10 points max planned I think, not sure how many Tiers are planned tough and if the highest Tier will need a maxed out tree.

Any way, still hoping Skilltrees will get more divers adds than only those little mindless damage increases.