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When you're in character creation, it is like you said, 2 talents are locked from your race and 1 talent is allowed to be change but truthfully, most of the character classes are kind of lock for simple reason as they are a must. Rogue with their backstabbing talent, magic user with the talent that increase 2m range.


Racial Talents do not count for or against other Talents.

Can we at least agree that there needs to be MORE worthwhile talents. The more worthwhile Talents there are, then there isn't one clear "must have" Talent. Right now, mages have almost NO Talents specifically aimed for the mage archtype, which is an appalling oversight considering that magic occupies 7 out of 10 skill sets.

I've suggested several Talents which require reaching Level 5 in a skill school, which also provides incentive for specializing in specific skill schools instead of spreading out all over.

Additionally, if Ability requirements for certain tiers of skills are added, that also increases incentive to specialize.

If Back-stabber is removed as a Talent, and made a property of daggers, then Rogues have several different possible options, depending on what you want your build do to and all are valid choices, without any specific "must haves". That's a good reason to remove Back-stabber.


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To me Mnemonic is a must a lvl 4 which I've taken, so I really didn't explore additional talents after 25% of the game completed.


It's 3 Attribute points earmarked specifically for Memory. By level 4 you can easily allocate 3 Attribute points to Memory on everyone and pick something else. If you already are spending extra points onto Memory and don't want to spend even more to boost your other Attributes, that's a decision you have made. It is not a flaw in the game that you have never even tried another Talent. That's your own lack of imagination and unwillingness to to try different things.

I specifically try to avoid Talents which are just "you get an extra point oh boy", because they have little impact compared to ones which actually change how your character plays.


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So these talents to me counts as 0. You've chosen 0 talents.

(snip)

Anyway, if you understand that you get 0 at lvl1 and 7 at lvl 28 which is somewhat close to the maximum, an average becomes 3.5 (divided by 2 which isn't exact but will keep it simple) .... so you get to play with an average of 3.5 talent chosen....so a little bit after the half point of the game you'll be going for a 4th talent out of a list of 30+ something...
That feels little....


I am never going to understand that, because you are using math in a situation which math is not relevant. But we are not going to agree and I have said my piece, so I'm not going to continue arguing.

Last edited by Stabbey; 02/05/17 06:28 PM.