Originally Posted by AngeliusMefyrx
busy right now but we will simply continu to disagree...that's all...

Yes forcing players that want their critical backstab to a specific talent is a small drawback and ensuring just not everybody in the party could decide to switch to dagger and go with the backstab rogue thing. Why do you think they made that a talent...


I think they made it a Talent because they carried it over right from D:OS 1. But in D:OS 1, you could pick 2 Talents at the start and get a third one at level 3 before any notable combat. The Talent Tax was not as much of an issue in D:OS 1 because you could get other Talents much earlier.

You yourself said that you doubted that all 4 characters want to equip daggers. I agree with that.

I have not had as much time as I would have liked to play this patch, but I intend to see if I can get a Rogue to work well and see if it really is as powerful as some people say. Right now though, the Rogue is often the first one focused down and killed (sometimes from full health in one turn).

I am building my Rogue with a point into Aerothurge for Teleport, Netherswap, and Favourable Wind. I've put some Attribute points into Finesse, Memory, Wits, and Con.

Last edited by Stabbey; 04/05/17 03:33 AM.