One thing I noticed when taking Pet Pal on a character is, that sometimes animals like the fireslug engage in dialogue with the (seemingly) nearest partymember or the first to get in sight. Even if it means they don't have the Pet Pal talent.
In case of the Slug and the Source Dogs this can lead to a fight you could have avoided otherwise.
Could you please make it so that these automated dialogues with animals will always use the Pet Pal characters if he's in range?