The axe name and problem with wares after splitting a stack are known issues. There is an issue with self-buffs and some polymorph skills going on cooldown but the effects not applied (saving and reloading should get them working again); that should be fixed in the next update (no ETA yet).

I'll create a bug report for the magister rangers skipping turns in that save (after using Battle Stomp).

Battle Stomp doesn't work with Necromancer's heal in the release version, but does in the latest QA version (and is compatible with the Zombie talent), so that should be in the next update.