Last year I had a thread about competitive characters in single-player, my favorite feature in DOS1, which was implied for the sequel and developed but later cut from the playable version, not because it wasn't possible (it's doable right now in dev mode!) but because Swen wanted us to play his way, as a Chosen One.

Now a new mode is being introduced to not only play "your way" but to even make your own stories ... again all in multiplayer only. Yet single-player is still chained by the insulting Chosen One format.

Why? Why not let a single player try competitive questing? (Besides "I don't want you to?")

Last edited by Zombra; 09/05/17 04:14 PM.