Is it possible to bind a character to the party so that it travels with them automatically?
I noticed Matt had to re-spawn Ol' Goober the boar after the party traveled to a new scene, and eventually completely forgot about the boar altogether, meaning when they went even further along the boar was just gone.
Is it possible to take control/give control over a character to a player?
I'm sure everyone saw the part where Baze Bearweiser was turned into a chicken and lost control over his character, but would the GM be able to give him control over it again and/or take control of it himself?
Another example would be if the GM wants to change someone's player character completely, like making them an undead. Is this possible?
Can the GM forcefully make someone skip their combat turn and/or re-order the turns in combat?
Matt asked the dwarf to, but could he have done it himself?