Originally Posted by Draco359
This review is mostly aimed at presets for companions because at character creation you can modify the presets to your likeing - not true with companions though so we should start helping Larian improve these presets as they are important for the new player experience and help simplify party planing for experienced players by reducing the amount of bad/faulty presets.

This thread is also relevant for new players as it highlights presets which are almost completly broken - like conjurer which I rated as useless due to it's stat distribution and inquisitor, which is broken at lvl 1 (unless we take into account a dwarf companion and a pc with str based weapons) due to it's stats and starting weapon alone,but through a departure from the class fantasy instiled at character creation/preset selection for companions it is salvageable.


Fair enough, carry on. I'll also join you in saying WHY do Fighters get Contamination? It's one of the most useless skills in the entire game, it shouldn't even exist, much less be a preset.


Originally Posted by Draco359

In the case of the Inquisitor this means that the guideline dictated by Larian is complete bogus when you launch the game and see how horrible the skills synergize with the starting stats and the default weapon.


No argument there. I actually built my Inquisitor more around gaining maximum AP, so they start out with their abilities as Pyrokinetic, Warfare, and Telekinesis, and the skills Battering Ram, Haste, and Flaming Daggers. They keep the Warlord Talent and pick up the Scoundrel's Adrenaline at level 2.


EDIT:

Originally Posted by Draco359
Conjurer - a pure support class which relies at low levels on the RNG of Dimensional Bolt. What ruins this preset for me is the God awful stat line distribution at character creation.

I would recomend +2 in Wits (this in my opinion is the most important stat for a summoner,you have to get your dudes out before the enemy attacks) and +1 in Int over the +2 in INT, (which is overkill,the damage from Dimensional Bolt is not worth it) and +1 in Finesse (Larian did you guys just dumped a INT/FIN hibrid on us out of boredom at character creation?)


If you're using Dimensional Bolt as a direct attack spell, you are doing it wrong. It is a surface creation spell. You cast it on the edge of the battlefields to get your totems up, positioned in such a way as to make it difficult for enemies to attack it and you, or beside an enemy to get an Incarnate positioned.

It needs its AP cost lowered to 1, but other than that, Dimensional Bolt is fine for its purpose.

Last edited by Stabbey; 20/05/17 04:45 PM. Reason: db