Originally Posted by Stabbey


Originally Posted by Draco359
Conjurer - a pure support class which relies at low levels on the RNG of Dimensional Bolt. What ruins this preset for me is the God awful stat line distribution at character creation.

I would recomend +2 in Wits (this in my opinion is the most important stat for a summoner,you have to get your dudes out before the enemy attacks) and +1 in Int over the +2 in INT, (which is overkill,the damage from Dimensional Bolt is not worth it) and +1 in Finesse (Larian did you guys just dumped a INT/FIN hibrid on us out of boredom at character creation?)


If you're using Dimensional Bolt as a direct attack spell, you are doing it wrong. It is a surface creation spell. You cast it on the edge of the battlefields to get your totems up, positioned in such a way as to make it difficult for enemies to attack it and you, or beside an enemy to get an Incarnate positioned.

It needs its AP cost lowered to 1, but other than that, Dimensional Bolt is fine for its purpose.


I consider Dimensional Bolt a crap spell even for the purpose of creating a surface, simply because of it's rng mechanic...the jab I made about Dimensional Bolt's damage was to highlight the fact that most members of the community already know that Intelect is useless for the conjurer preset because at low level (1-5) it only buffs one really bad spell. (as proven by the fact that when you read "damage" and "dimensional bolt" and thought that I may be using Dimensional Bolt for damage, you jumped to warn me that it is a bad spell for dealing damage.)

Maybe if they replaced Farsight Infusion with some support skill that shows that Conjurer has more value beyond summoning (for example ralying cry) to better justify an investment in Intelect. If I were to go in the game right now and plan for a conjurer,I would use the human race and enchanter preset,then set my wits at 14 with 10 in rest + escapist talent.Afterwards as I level up I would alternate Str and Int while pumping up Wits constantly so I can get more value from my shield.