Just some initial observations. This is my first time picking the game up again in a long while, played for a few hours.

Equipment with skirts or any other physics enabled clothing aspects would flicker or behave oddly at random, both on npcs or players until reload, or re-equipping.

The default prison rags seems to have some odd physics/clipping with the 'skirt' portion when lying on the table in the beginning, which doesn't look very good.

Repeatedly ran into an issue where as soon as combat began, one of my party members becomes stuck and cannot move, or make any kind of action during, and after combat besides delaying or ending their turn, until I unequipped and re-equipped gear for some reason.

Some surfaces created by combat randomly were not cleaning up visually (status effect is gone, but visual effect remains)

I enjoyed the newish, more artwork accurate appearance of the various origin characters, although the default Red Prince still visually does not match up with the artwork., and appears unchanged from the beginning of the alpha.

I still want to suggest the addition of a hotkey, or interface button for immediately linking and unlinking all nearby party members.

Picking things up and interacting with objects on the ground still feels very clunky and slow.

Lizard male head 5 appears to be new, and is quite cool aside from cheeks seeming a little too wide? I still feel the various 'hair' options for male lizards are not quite up to standard both visually and in the way they 'anchor' to the heads.