Originally Posted by Lyrhe
How about:

You click on an effect on the ground. (Blood for Contamination for example) and only this and all directly adjacent puddles will change. Basically like bless/curse just that it changes the ground effect. Then reduce costs and BAM powerful and useful combo feature.


The issue is that these skills are still useful as a LARGE AoE attack which have small cool downs and low AP values.

It is why Global Cooling is nearly broken because of its large AoE CC.

Removing that aspect would weaken the overall point.