With the Poison/Fire damage "bug/exploit" there is no reason to do anything but run that or a full dex rogue. No other class can output the kind of damage that these two can.
Don't even get me started on how stupidly overpowered teleportation is and how MANDATORY it is to have it on all 4 members.
Why would you run hybrid? To make unique and equally viable builds. Hybrids do not exist to compete in terms of damage. Hybrids are the utility "Bag of Tricks" in your party that will ALWAYS have useful turns. I ALWAYS take Necromancy and max it on my frontliners. NEVER dying and being there to apply CC is too valuable when compared to having a few more points of damage. Blood Rain, Blood Sucker and Mosquito Swarm, even when not going into int, are absurdly powerful tools. Being able to cast Blood Rain on yourself, clear all surface problems, and then suck it all up for an almost 0-100% heal every 3 turns is stupidly good.
In addition, Memory will ONLY be an issue in the early game (1-4). After this point, almost all rings from vendors and helms contain 2 or more memory. Hybrid IS viable, just not as your DPS.
Last edited by Fluffington; 27/05/17 09:02 PM.