I honestly think hybrids do work, but you have to pick skills properly. Which is where I have issue, because of how limiting memory can be. I get that they don't want you to be as broken as in OS1, but having to go into a menu to select new skills for a fight you're having trouble with kinda breaks the game flow for me. I don't want to have to just get new things to beat a fight, I want to be able to beat it because I fought better that time. In OS1 a lot of it was rng, but now it isn't.

I'm not saying go back to OS1 where you can basically have as many skills as you want. I just want a little boost. Something like putting a point into a skill gives you a memory slot that is only usable by that school. Idk how viable that would be to implement this far along into development but I think it's a neat idea. Or if you have 3 or more schools skilled up you get an extra universal memory slot. A talent that gives more memory slots (not just points) maybe? I'm not a game designer so these might end up breaking some builds. I just feel really limited by memory in the current form and would like a little help with hybrids as far as number of skills you can have active at a time.