Unarmored: when one of your armors (phys/magic) gets depleted the next status(EVERY TYPE OF STATUS) afflicted to you is negated This one is so variable i don't know how good it would be the one glaring weakness i see is when there is a surface underneath you when this activates which would reapply the status the next turn. The major strength being that physical statuses are so powerful ignoring them might be overpowered. Im unsure but provide feedback on this one please.
Armored: Gain 5% physical armor for every point in warfare Really self explanatory its more useful than picture of health (+3% vit per level of warfare) but it would only really be useful later on