Hi,
I have trouble understanding this class.....
They get 2 warfare skills and 1 necro skill that have both saving throws against physical armor.
Then they get +2 in intelligence and +1 const and a staff

So the whole setup is completely "working against itself"
The warfare skills inherit the magical damage of the staff, autoattack and staff of magus do both magical damage but the skills need an enemy without any phys armor to trigger their secondary effects.......

So no phys armor dmg scaling from strength, no way to strip any phys armor and an intelligence build that supposedly goes into melee range (crippling blow) ..... ?

How is that supposed to work ?