Could be a clever way to introduce crafting and the inventory at the same time and solve the whole starting with weapons issue. Beach is too late as Stabbey said, but maybe sometime on the second level of the ship. A bit hard to decide when exactly -- you don't want people walking into that room with the injured magisters without a weapon. It also would be a bit weird to wake up from the source blast and immediately craft a weapon with flames all around you. So maybe not, better to just loot a weapon from the dead magisters probably and learn about crafting later.