Is there any reason for why there couldn't be an optional pre-combat positioning phase? I haven't actually played DOS2, but at least in DOS:EE I would often enough unlink all my characters and pre-position them before initiating combat. (Including some ambushes, which obviously mean that I'm pretty much save-scumming.)
Only reason I wouldn't do that every time is because it's too tedious, and sometimes I don't save frequently enough. (Even though I'm basically using F5 every minute or two as the experienced RPG player I am...)
If there was an (optional, like maybe even a checkbox in gameplay options) setting to move your characters before combat begins it would fix a lot of the clunkiness from the formation system.
And not just for gameplay reasons either, I think it make sense. Even if you're walking in formation, wouldn't you take the terrain and environment into account and position yourself accordingly?
Of course, I think it would be totally fine if there was a 'penalty' to it. If you want to move a character you still need to spend AP*; Perhaps incorporate initiative & whether the party is being ambushed or not to affect how far or how much AP they need to spend to move.
Of course if you have a character that you know will go first, you wouldn't need to move him before combat, but from lurking the forum I've gathered that going first is uncommon.
*An extra perk for The Pawn talent? Not sure if it's currently a good or bad talent as I haven't played DOS2, but I'd assume that AP is more precious than in DOS and walking even just a bit would be twice as expensive. So at least from an on paper perspective I thought it seem like a useful enough talent, especially for rogues who need to backstab.
Last edited by Macro.Master; 30/05/17 05:39 PM. Reason: more explicit