There are some books that are named, but they are empty.
Magister Rider logbook, On the origins of Lucian, Son against father.
Playing with Sebill, once i get the info that Griff knows Lone Wolves, i can pay him to tell me, but the same dialogue pops up every time i come to talk to him later on. i can also repeatedly offer that sparkler card to him.
Ifan has no idea about any of that, and doesnt talk about Wolves with Zeleskar either, except that part when he gets a crossbow.
I got into the fight with Sahela the elf in the cave because of Lohse who went psycho. This time i thought to try it out see how it goes. Lohse turns agressive so we can all attack her, beat her up or "kill her" which resets the situation to normal.
There probably should be some hint about that, an overhead blurb one of companions yells, so the players dont just reload thinking they will need to kill everyone in the cave (even before they do any quests there) and maybe lose Lohse. Nothing too direct but just something to hint there is some other option there.
- Red prince got a weird glitch in the void Turtles fight because he got caught in that turtle oil surface which slowed him down. I think he was already overburdened a little bit, but im not sure if that is the reason.
After the fight ended, he wouldnt move from the puddle, wouldnt follow the rest of us and if i would move him out manually he would return there. Seemed like he got permanently slowed down - stuck in that oil surface.
I quick saved with him out of that puddle, but when i reloaded he was back in it, only the slow effect disappeared and he started to function normally.
![[Linked Image]](http://i.imgur.com/FjM0eSU.jpg)
This Silent Monk got stuck in his turn. Had to reload and then it was ok.
![[Linked Image]](http://i.imgur.com/mAXhDNG.jpg)
If i just go through these doors where that well is and then return back inside, the game counts it as i left the fort and the little boy with the boat disappears bellow. i didnt leave the fort.
![[Linked Image]](http://i.imgur.com/7xv51q7.jpg)
Characters cannot reach the stairs from this angle or position, i have to lead them right infront of the stairs to go down.
![[Linked Image]](http://i.imgur.com/dXpjFZZ.jpg)
Cant reach this vase because i cannot walk over that floor since its counted as the shrine. I can get it with telekinesis though.
![[Linked Image]](http://i.imgur.com/L8xgXNG.jpg)
Cant reach or get this cup at all.
![[Linked Image]](http://i.imgur.com/FmOW8h8.jpg)
Cant reach these bedrolls, character goes around and tries getting them through the wall but cant.
Works with telekinesis.
![[Linked Image]](http://i.imgur.com/bB4dTn0.jpg)
Got garlic through the wall this time.
![[Linked Image]](http://i.imgur.com/9QTtdPe.jpg)
This part of the beach is unreachable. Fight with crocs.
![[Linked Image]](http://i.imgur.com/uvctSeF.jpg)
When stealing, most of the item pop ups obscure the lines showing us how much we can steal. i can judge by color i guess but it would be nicer if popups were moved a bit away.
![[Linked Image]](http://i.imgur.com/r5swXI3.jpg)
Sleeping on his feet.
I killed only Griff and then ran away from the battle. Returned later, bribed them to be friendly.
They still talk as if Griff is alive.
But now i can use that kitchen freely.
Also, it sucks that NPC traders dont have all the items from their inventory once i killed them. At least the money should be there. Maybe at least 50% of money and some of the better items?