Originally Posted by Raze

This issue was due to being able to spawn totems outside the sight range. That was fixed, but not in time to make it into the last update.


I'm a bit unclear on how this fix works.

Will this reduce the range we can summon Totems, or will this just ensure the Summoner gets pulled into combat too?

I hope this doesn't prevent high-ground range bonus and/or "Far Out Man" from affecting totems.