PLEASE tell me we will be able to create campaigns/adventures that a party can entirely playout WITHOUT a GM "required."
I believe there are only a "few" critical pieces of functionality:
- - Trigger area or Aggro range of monsters/encounters
- - Interactable "objects" that trigger an Effect, Map Transition, or Dialog
- - PC controlled map transition - via trigger area, interaction, dialog, or map usage
These mechanisms should already be part of the basic gameplay and just need to be "placeable" by the GM toolset.
There are many, many "adventure creators" out there, and there are many, many players that either don't want to play with others, or groups that don't want a GM.