Ooh. Right off the bat, I'm really appreciating these tweaks:
Quote
-You can now pick One Man Army at level 1 and it isn't incompatible with Glass Cannon (I believe One Man Army + Glass Cannon will give you 8 AP recovery a turn).
-Leadership now has an 8m range
-Flesh Sacrifice now reduces damage by 15% rather than increasing it by 10%. Use it more for utility rather than extra attacks.

Also, the CC nerfs and the extra racial abilities are very nice. Looking forward to this.