I also like that there is no bloody gamey "press this or click here" to advance some of the main story points. I hope they keep it that way. I came to the tree of Gods and i was searching for some kind of prompt to tell me what to do but there wasnt any. The solution is of course available through the very way the story is told before that. Similar thing with how you first get to the other world and talk to a god.
You can miss it, there is no - click here prompt for it. But the previous events give you strong hints on what you should do. I really hope nobody chickens out because "some players may miss it" and changes that.
Yes, that was cool. I hope they keep it. Even though I can already forsee the influx of topics like: "I found the tree with gods and they don't talk to me. Must be a bug!" I had to actually think a few minutes what to do there because usually combat mechanics and the story are separated in games. At first I expected needing to talk to somebody/move to a certain area/pull some magic button there.