I havent even tried blessing ice yet. I was actually avoiding to use it most of the time.

Maybe its too flexible, but curses counter it so they balance eachother.
It is definitely too cheap in AP cost, but thats what alpha and beta testing like this is for.

Originally Posted by LightningYu

I know i'm on the unpopular Opinion again, but if you ask me, the general idea of Armor-System is pretty good(and cool). It could help to fix the balancing issues the first one had, due how OP Magic was.

However, the real issue is still the overall balance, as well the mistake Larian did, to allow 100% Success for Spells after the Armor is drained. I mean, as soon the Armor is away, the Enemeys are pretty dead.


But thats exactly why i think its not good. You generally dont fix one op thing by making the other thing op and leaving the first one as it was.

I think it may be devs listened too much to those who cry about "rng" and tried to simplify it all, and to also make combat quicker. But TB systems can only take so much of things getting quicker. And paying too much attention to crying screaming "fans".

However, there is still plenty of time to make some slight changes to the current system to make it even better.
Either that or the mods will fix it.