So in the process of scripting my bard class, I've found many things much easier than the previous game. Being able to define statuses and use CharacterGetStatusSourceCharacter and the like on my custom statuses alone enables so much stuff much more easily.

But boy do I really want a CharacterApplyStatusToCharacter command. As far as I know right now you have to force a character to cast a skill or designate a projectile coming from one character to another, which is rather clunky.

Or be able to add a source character to CharacterApplyStatus E.g., (CharacterApplyStatus(_Victim,Status,Duration,Force,SourceChar). Maybe something like this already exists, not sure, but if not, then this would be very nice.