In the case of Sucker Punch, I think usually it'll be more advantageous to re-equip your weapon, therefore you will ultimately be spending that 1AP to use the skill. Of course, the utility of dropping that offhand for the free knockdown is a powerful recourse, and consequently the battle may tip in your favor.
In general I agree with the idea that fiddling about with weapons shouldn't reset cooldowns (I think this was discussed in another post, just can't find it), but I am not sure about your suggestion of having the skill already in cooldown, especially in the case of Shields Up since it does cost 1AP to equip the shield.
The direct solution with shields, I think, is that Shields Up only restore "shield armor". Basically, say you have a total of 50 armor, 20 from shield. If you get brought down to 0 armor, you can only get 20 of it back.
Sure, that sounds like a huge nerf, but then maybe its AP cost could be reduced to 1AP.
I don't know, I just think there is something weird about the shield skill giving your other armor armor. It's not like fortify or armor of frost. Honestly why is there even a shield-exclusive skill like that? Why isn't there a Leggings Up! or a Chest Plate Up! ?
lulz
Last edited by vivalafai; 05/06/17 06:41 AM.