Since its not much work any future changes will be easily adjustable.
Soldier - Str, Wits +2
Single handed, Perseverance, Bartering
racial talent - Hotheaded, Opportunist,
edit: fuck it, it was too much cliche.
The problem here is that you cannot choose warfare, one weapon and one defense skill at the very start.
- Bartering instead of Lucky charm, which would be better fit for a fighter - kind of. Soldiers arent lucky by default.
Maybe that can be solved or at least sidestepped if civil and defense skills would be put together.
Then again we get to the next level quickly so... i guess.
Last edited by Hiver; 06/06/17 11:33 AM.