Reverting flesh sacrifice nerf since so many people hate it. Just going to leave it alone for now. It causing bleeding is a good idea though.
I don't see the way you had it as a nerf but a complete break.
If you think about how the skill already functions:
Downside = -2 constitution (Which with your mod is -18% vitality, which is huge)
Upside: Plus 10% damage + 1 AP costs 0 ap
Compare this to Encourage:
+1 to Strength, Finess, Int and constitution for everyone in range for 1ap.
Downside: Costs 1ap
Upside: Buff everybodies damage for 5% and gives them +9% vit.
Sorry but given the already huge decrease in vit I feel that the current skill is balanced.
If this still isn't enough to pursuade you then either do as you've done and leave it be or reduce the damage increase from 10% to 7%. I still find this to be overkill though.
Adding bleed is just silly.
Everyone needs to stop trying to nerf a skill that's already balanced.
What do people think about slightly lowering the base damage of daggers, but granting Back Stabber for free at character creation? Solves two problems at once in my book.
I really don't like the idea for this change Baard. Aside from nerfing every rogue in general, (which would make the game easier not harder), but also: Imagine a rogue with backstab + Executioner / One man / Guerilla / etc.... you're actually opening it up to even more abuse.
Rogues are, or should be, a high risk high reward class. Instead of nerfing their damage why not think of ways to increase their risk factor or actually add to the classes that are lacking?
It's never a good idea to nerf classes people currently enjoy to keep the ones that don't play them happy. Instead try to make other classes more fun and bring their potential up to the level of a good rogue, cleric or wizard.
There are plenty of skills in the game that could make very good classes like a real support.
Baard we should talk on discord or something. You'll find me a good bouncing board for ideas and changes and perhaps we can work together since I know how to mod the game too. I'm currently working on a cryomancer, a touch mage and some other concepts