Alright. I appreciate that.
I tend to be grumpy too.
I actually dislike that there are "classes" in the game at all, but as long as there has to be some, even as just starting suggestions they may as well be as unique as possible. And thematically interesting.
The ordinary spells choices are not great regardless of class, except maybe warfare. But to me this kind of build would use necromancy for immediate defense and debuffs while summons would take on offense.
Naturally, you can change the load out in character creation and buy whatever other spells are there at the start of the game to make such a build more fitting for your preferences.
As i said, presets like these are there also to make players think about different options and choices.
Maybe i could make a Warlock preset with just necromancy - so we can choose that as origin build and then add whatever other magic or ability we want.
So... maybe...
Warlock - Int, Wits, Mem
Necromancy - "damage reflection" - Loremaster?
Blood rain, Leech, Mosquito swarm
racial talent - Elemental affinity, comeback kid
so then the player can add some other elemental school or ability at first level up.
Shame there are no other witchcraft spells from the previous game, but some are probably made into Source spells now.