First off, I would like to just start by saying what an amazing game DOS2 is so far. I've already sunk 20+ hours into the early access and am just loving it. My first Divinity game was Divinity 2 Dragon Knights. The concept of being a knight whom can turn into a dragon was the greatest. I devoted hours of fun into that one. That being said, the dragon knights are my absolute favorite element in the Divinity Lore.
The World of Divinity is just amazing all around. One of the Best RPGS around. I would love to see, more than anything else, a Dragon Form ability as a polymorph school spell. It doesn't have to be a massive dragon, even a drake-like form would be pretty sweet. With its own ability bar and skills, like a breath attack, wing attack, or tail attack of some kind. A biting devour attack that causes bleeding. Standing/Walking through fire could heal or at the very least you'd be immune to fire damage in dragon form.
Or even add a preset to the character creation classes called dragon knight and add a line of draconic abilities to the game. I know tons of divinity fans would welcome this idea and love to see it come alive in your spectacular new game. The form could last for so many turns and have a Cooldown. You could even add it in as a new origin story. "As one of the last remaining Dragon Knights...." and just fill in a story from there.
To end, I would like to say again just how much of an amazing game you guys have designed so far. Even in its short span of current content it's hours upon hours worth of fun and the replay value thus far is just 10/10. Every new play that I have stared is just fresh and different. Learning the current World so far has been exciting and all of the hidden elements along the way excellent.
Thank you Larian Studios for all of your hard work and dedication to bringing this world to life. For all the hard work, time and effort your staff has put into this masterpiece thus far. For the individual ideas each one of you has put into this game. I can easily recommend not only DOS 2, but the first DOS to other fellow gamers. Thank you for any time and consideration you also put into reading my feedback and juggling my idea!