Great Things: Graphics, New Spells, New monsters, [u]Story line[/u], New Characters, Same great general game play!

Need Work:
#1 Source Points. You can only use top spells with a source point which is rare (1-2 per Act per party member) so I ended up saving these for the Boss, but never knew when the Boss is coming so I never used it at all. I suggest you can accumulate source points and you get these from killing Void creatures. Void creatures can also drain source once in a while with a spell.
#2 Leveling Up Unbalanced. Basically I learned quick to level up memory the most. You can then have lots of spells. Also, if you have any talent at level 1 you can learn all the spells for that talent, which made no sense. So every party member can have every talent. Old system was better.
#3 Searching. Never found a searching key. Didn't know about vines until 2/3 through because they would have highlighted in a search. I like to have to search for traps and treasure and hidden objects.
#4 Trees/Buildings in the way. Need to make more of the overhead transparent. Hard to see everything. More zoom out hopefully too.
#5 Weight carry. Accumulated a lot of stuff fast. Why are paintings 100lbs? This resulted in excessive trading and trips to vendors to sell.
#6 Ice Dragon - saved him, he came to final land battle but never saw him and he just chilled two of my party and left?
#7 Party member froze out. A few times 1 or 2 of my party had no ailment but could not move or cast. Only "end turn" worked. Had to quit and reload to remove the issue.

Overall, looking forward to the release!