Sadly it's not a simple thing. Would require significant changes to how saves work, being able to extract characters from saves and add them to other games on the fly.
uh yeah, its pretty simple.
It's no different to encounter any new npc or companion in the journey ahead.
Im not talking about a whole different character, Im talking about sprites, skills, models already in the game. There's simply no significant change at all.
I think we will be able to recruit hirelings in act 2.
Workaround is not a solution, It's a temporary break from something that can be implemented for good.
As stated by LaughingLeader and Baardvark, the game doesn't work like that, and it would in fact be very difficult to implement if it's not already.
I'm sorry, but It's very hard to assume you have a notion about game developing.
So I'm not going to discuss about what works and what doesn't with someone who is not involved in the project. It's not like you are going to convince me otherwise.
Afterall, this is a suggestion, and unless Sven comes here and say "yeah, can't do it for XXX reasons"..just, don't.
As for saying that it's 'pretty simple' to do something a completely irrelevant game series did... Well by all means, then! It being so simple, use the modding tools and make a mod for it so that you and all your friends can use that system!
Paid game, free suggestion.
Believe me, if I had the time and the notion to implement something like that I would do it.
But hey, if you are willing to pay me so I can quit my job to work on that, I'm in!
I can even move to Belgium
