Originally Posted by RodrigoRRP

uh yeah, its pretty simple.
It's no different to encounter any new npc or companion in the journey ahead.
Im not talking about a whole different character, Im talking about sprites, skills, models already in the game. There's simply no significant change at all.



What if you are playing Ifan and join the game of someone else who is also playing Ifan, for instance, and what if you are level 20 with level 20 equipment. and the other Ifan is level 3, and both Ifan's completed quests in very different ways?

How is the Two Ifans supposed to work, since there will only be one Ifan-specific NPC for both Ifans to interact with?

Don't blindly say "its pretty simple" just because you're not the one who would have to actually think about, implement, and balance it, and pay for people to think about, implement, and balance it.


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Workaround is not a solution, It's a temporary break from something that can be implemented for good.


The game is not designed to all you to import characters from a completely different world into another world.


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I'm sorry, but It's very hard to assume you have a notion about game developing.[/quotee]

Really? Pot, kettle, black.


[quote]So I'm not going to discuss about what works and what doesn't with someone who is not involved in the project. It's not like you are going to convince me otherwise.

Afterall, this is a suggestion, and unless Sven comes here and say "yeah, can't do it for XXX reasons"..just, don't.


This is a public forum you posted on and therefore other people are free to respond and engage you and tell you why your idea is unworkable.

Swen is extremely busy and therefore extremely unlikely to respond. If everyone here insisted on only accepting answers from a dev, they would be waiting a very long time.

So here's why this is not going to happen: It would be a HUGE amount of work needed to resolve the GIGANTIC amount of potential conflicts and problems it would cause, which is not at all a good use of time and resources since the game is deliberately designed specifically so you can't move characters between worlds.

Last edited by Stabbey; 08/06/17 11:41 PM.