Originally Posted by MAHak
So how are people progressing with their projects?
Are people working on lore, story/quests, dialog, designing maps or in-game levels (as much as is possible now), or a mixture of any of those?

I never prepare stories, quests or dialoge as I like to run "player driven" campaigns. I just create a setting, set the players loose in it and take it from there.
I am designing maps and ingame levels and doing some test builds in the DOS1 editor.
[Linked Image]
This Friday the group will start playing Act1 in early access together to get a feel for the game, test party composition and tactics.
So yes preparations to start a campaign sept. 15th are in full swing laugh

EDIT
Just had some bad news on steam though.
"Same level area transitions (as in from the first floor to the basement of a house) will probably not work"
Steam Discussion
That most likely will change the nature of my campaign.
I will still try to run it as free form as I can, but I have this nagging feeling the tools will try to force me to run it as a series of encounters instead.

Last edited by Redunzgofasta; 21/06/17 04:21 PM.

My GM Add-ons on Steam.