This is a very inspiring thread. I am glad to see so many creative folks forming this community.
I couldn't wait to start telling stories in my old setting, and to make my players (locally and old friends far away) ready for it, I tinkered with an old setting of mine to make it fit the framework of D:OS2.
The elves of my setting were already morose and odd, and although my original work had Clockwork instead of Undead, I think the change in flavor is fun and we ran our first session of this hybrid last Friday.
Here it is. Let me know what you think.
Google Doc Interesting setting you got there, I'm looking forward to seeing more of it.
I like the deities and how many you have fitted in. Deities is an area where my setting is lacking, at the moment I got at least 4-5 major religions on the drawing board, one is monotheistic while the other are polytheistic ones that have pantheons ranging from a handful to dozens of gods. Coming up with somewhat original ones can be a bit hard, without ending up with generic god of fire, generic god of war, generic god of death and so on. Although they are probably ending up semi-generic anyway.
I dig the history as well, my setting actually have something similar to the doom Malzin wrought upon the capital, in mine it's called the Blight Event.
Now I feel compelled to disclose something from my setting, but since it is still a big mess of notes, and text that have to rewritten properly, I don't have much to show at the moment. So I spent some time straightening out something about how the settings handles the undead.
Uuuhh I can be really classy and call it a development diary, in order for the text to make some sense I advice people to look at the two maps I uploaded in a previous post in this thread.
Note, I have since changed the name of the nation of Zhanbo to Betizara.
On the undead, Google Drive. Any kind of feed-back is appreciated!
P.S. forgive my english
Edit: I forgot to say that this lore document on the undead is still missing a detailed entry on the so called Blight undead, I haven't had time to write it properly yet.