Originally Posted by Redunzgofasta
Originally Posted by Baardvark

It really seems like a shortsighted view of GM mode to nix all scripting. Give players and GMs the option instead of imposing massive limitations. The whole point of this kind of integration of a video game and a game master mode is there's a balance of automation, visual representation, and adaptability. You don't want this to be another SCL, where people discover huge roadblocks to designing campaigns they want right away. You want people to be impressed by the plethora of options for designing a campaign, rather than disappointed by limitations.

Hope you consider my arguments, Larianites. If this is a post-release change, that's fine. Thanks for reading.

I wish I had your way with words.
I could not agree more, and that includes just about everything I did not quote.


Right on.