This might sound bad but the AI goes for the easy target.It would be stupid if they all hit the meat shield if they have the option to hit the easier to kill ranger/rogue/mage whatever. Yes this makes it harder etc etc but i'm not sure you really want a stupid AI. Possibly opportunist could have some kind of movement penalty instead of just a smack in the back but then most enemies have it for free which could be just as bad. Id prefer taunting not be too prevalent because it makes very little sense RPG wise. Especially because most your issues come down to doing 4 man stuff with 2 and having nothing extra beefing you up because you don't get extra xp for less people and currently no lonewolfesk talent. Anything that makes your 2 player viable is now busted in 4 man etc balance problems woo.
Last edited by Ravensky; 27/06/17 02:55 PM.