Originally Posted by TraceChaos
...And blessing uses at least one AP, which prevents you from getting a full other set of attacks out.

I think it's worth mentioning that blessed surfaces affect enemies as well. You can just as easily buff them as you can your own party, especially since there's usually an enemy who will move into melee range.

Originally Posted by TraceChaos
I just also wish that we had access to curse as a skill, because I'd love to be able to make the fields between me and my enemies that much more dangerous.

I have a feeling we will eventually get curse as a skill, because it's an ability already in the game (you can tweak some files, like in Baardvark's mod, that allows you to obtain curse). I've used it a bit and it's pretty fun to curse large lakes of electrified water, though recently I've had issues with that cursed water turning back to normal within a couple of turns.