Larian Banner: Baldur's Gate Patch 9
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Joined: Jun 2017
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stranger
OP Offline
stranger
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Joined: Jun 2017
My lizard person has way more initiative than my op-elf-guy, so whenever he gets knocked down (or stunned, or petrified, or whatever ) his turn is automatically skipped before op-elf-guy has a chance to pick his weak little lizard buddy up.

I'd like it if Lizard Person's turn was delayed instead, and only skipped if he's still stunned after everyone else had their turn.

Joined: Nov 2016
enthusiast
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enthusiast
Joined: Nov 2016
That's actually a decent idea and I support this idea.

Joined: Nov 2015
Location: New Zealand
journeyman
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journeyman
Joined: Nov 2015
Location: New Zealand
Ooohhhh, this is a very nice suggestion indeed.

Joined: Aug 2014
old hand
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old hand
Joined: Aug 2014
It's a pretty significant nerf to stunned and other hard CC, but that's fine in my book. Presumably enemies would get this benefit too. On the other hand, if you were already going before your stunned ally anyway and were going to remove the CC, then the character getting shunted to the very back of the turn order (if that's what OP meant, which is how I think it should) would actually make the CC a little stronger in this case, which is also fine to me.


Moderated by  gbnf 

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