Originally Posted by Tinkerer
Originally Posted by Baardvark
[quote=Cadmus88]
I tried to use that lsb maker thing in the root templates but didn't have too much luck.


Yes, there are a few gotchas. Here's how it works for me (text based on Cadmus88's explanation, but with some additions in bold):

1. Find the root in the Create and View templates tool
2. Right click on it and select Create new from selected
3. https://monosnap.com/file/UYzYOe5AXB1Xye3S4jnlvm0astRGVj

--Select your mod in drop down (1)
--Insert the name for file your want to store it in (Name.lsb) (2)
--Click Add (3)
-- Click "continue" in the exception dialog box that appears
--Select that lsb in the drop down (4)
-- Click on the"FileName" field in the "Base" section (different from the "FileName" field at the bottom of the dialog), click on the button with the three dots at the end, navigate to Public\YourMod\RootTemplates (create that folder if it doesn't exist), and enter a name for the lsb file you want to use (Name.lsb). Only do that now, because selecting the lsb from the drop down resets this field back to its value from the original template
--Enter the name for your root (5)
(next time you just select lsb, don't need to create it)
-- If the lsb does not appear in the pop-up menu the next time for some reason, add it again. You also always have to change the FileName under Base for every new RootTemplate you add
-- If you forgot to change the FileName under Base before entering a name in step (5), you have to change the name from step (5) again (if only by deleting and adding the same character) after correcting the FileName under Base before you can continue.


So i can`t add new root. I done all, but after reload Editor, it can not find new object in root viewer ( but LSB 2kb in RootTemplate was created)