My key piece of feedback is that the combat difficulty is pretty darned hard on 'Classic' for anyone who isn't a complete Early Access system pro. I played the first game through, loved it. I like lots about this one too, but I am finding Fort Joy extremely tough.

The mad knife torturer fight, with flesh golems and 4 silent monks is wayyy too tough for my party at 4th.

I realize I'm at the low end of expertise here on these forums: but I'm probably well above average for the public at large and casual players. I worry that they will be put off by the huge ramp in difficulty once you hit the Fort. Those Magisters have tons of armour and healing and tough AoE spells and Tough archers too. And hounds. Sheesh.

One other thing: when you kill a Magister who had like 94 points of physical armour, it'd be nice to find at least *one* piece of decent armour to loot. I got nothing from that guy. It stretches belief that every shred of armour on him was irreparably damaged. Despite murdering a whole bunch of people seemingly in full plate armour, my guys are still in "Dandy Blouses" and "Tattered Rags" half the time. It doesn't make a lot of sense, except as a heavy handed game balancing mechanic.

I'll await plenty of replies telling me I'm rubbish and just need to git gud and l2p smile