Originally Posted by Neonivek
Originally Posted by Stabbey
I'd be willing to go up to an AP cost of 4 or even 5 for Teleport.


While balance wise that miiiight be appropriate (less so because enemies often have self-teleports... albiet the AI is rock stupid with it)...

In terms of player expectation it would be a let down to charge a really long spell for a little damage and shifting someone 8 meters... with a little light show.



I said I'd be willing go up to an AP cost of 4 or 5. I did NOT say "AP cost of 4 or 5 AND reduce the range to 8 meters".

Isn't the main complaint about Teleport is that it is too powerful in combat?